Virtual installation in Unity, Birds of Prey is a first person interactive experience investigating the dynamic between creator and observer through the use of scale and spatial relativity. From the moment human walk in to an art space, we've become prey to the visual cues given by the artists. We follow the trails by design and eventually arrive at the essence of the art. By accepting the artist's intention, we've chosen to cage our mindsets and subscribe to the context and message of the piece.



